Omnidirectional Circularly Polarized Antenna Utilizing Zeroth-Order Resonance of Epsilon Negative Transmission Line. The omnidirectional circularly polarized (CP) antenna using a circular mushroom structure with curved branches is proposed. The antenna is based on the zeroth-order resonance (ZOR) mode of epsilon negative (ENG) transmission line (TL) to obtain a vertical polarization and an omnidirectional radiation pattern. Also, the horizontal polarization is obtained by the curved branches. The 90° phase difference between two orthogonal polarizations is inherently provided by the zeroth-order resonator. Therefore, the antenna has an omnidirectional CP radiation pattern in the azimuthal plane. In addition, this antenna is planar type and simply designed without a dual feeding structure and 90° phase shifter. The measured average axial ratio and left-hand (LH) CP gain are 2.03 dB and - 0.40 dBic, respectively, in the azimuthal plane.

Question: What is the difference between a dual feeding structure and a single feeding structure?


Image Processing Operations Identification via Convolutional Neural Network. In recent years, image forensics has attracted more and more attention, and many forensic methods have been proposed for identifying image processing operations. Up to now, most existing methods are based on hand crafted features, and just one specific operation is considered in their methods. In many forensic scenarios, however, multiple classification for various image processing operations is more practical. Besides, it is difficult to obtain effective features by hand for some image processing operations. In this paper, therefore, we propose a new convolutional neural network (CNN) based method to adaptively learn discriminative features for identifying typical image processing operations. We carefully design the high pass filter bank to get the image residuals of the input image, the channel expansion layer to mix up the resulting residuals, the pooling layers, and the activation functions employed in our method. The extensive results show that the proposed method can outperform the currently best method based on hand crafted features and three related methods based on CNN for image steganalysis and/or forensics, achieving the state-of-the-art results. Furthermore, we provide more supplementary results to show the rationality and robustness of the proposed model.

Question: How to identify image processing operations?


Predicting online grocery buying intention: a comparison of the theory of reasoned action and the theory of planned behavior.

Question: What is the theory of reasoned action?


AMOEBA: HIERARCHICAL CLUSTERING BASED ON SPATIAL PROXIMITY USING DELAUNATY DIAGRAM. Exploratory data analysis is increasingly more necessary as larger spatial data is managed in electro-magnetic media. We propose an exploratory method that reveals a robust clustering hierarchy. Our approach uses the Delaunay diagram to incorporate spatial proximity. It does not require any prior knowledge about the data set, nor does it require parameters from the user. Multi-level clusters are successfully discovered by this new method in only O(nlogn) time, where n is the size of the data set. The efficiency of our method allows us to construct and display a new type of tree graph that facilitates understanding of the complex hierarchy of clusters. We show that clustering methods that adopt a raster-like or vector-like representation of proximity are not appropriate for spatial clustering. We illustrate the robustness of our method with an experimental evaluation with synthetic data sets as well as real data sets.

Question: What is the size of the data set?


Color Balance and Fusion for Underwater Image Enhancement. We introduce an effective technique to enhance the images captured underwater and degraded due to the medium scattering and absorption. Our method is a single image approach that does not require specialized hardware or knowledge about the underwater conditions or scene structure. It builds on the blending of two images that are directly derived from a color-compensated and white-balanced version of the original degraded image. The two images to fusion, as well as their associated weight maps, are defined to promote the transfer of edges and color contrast to the output image. To avoid that the sharp weight map transitions create artifacts in the low frequency components of the reconstructed image, we also adapt a multiscale fusion strategy. Our extensive qualitative and quantitative evaluation reveals that our enhanced images and videos are characterized by better exposedness of the dark regions, improved global contrast, and edges sharpness. Our validation also proves that our algorithm is reasonably independent of the camera settings, and improves the accuracy of several image processing applications, such as image segmentation and keypoint matching.

Question: How to enhance underwater images?


A coordinate gradient descent method for ℓ1-regularized convex minimization. In applications such as signal processing and statistics, many problems involve finding sparse solutions to under-determined linear systems of equations. These problems can be formulated as a structured nonsmooth optimization problems, i.e., the problem of minimizing `1-regularized linear least squares problems. In this paper, we propose a block coordinate gradient descent method (abbreviated as CGD) to solve the more general `1-regularized convex minimization problems, i.e., the problem of minimizing an `1-regularized convex smooth function. We establish a Q-linear convergence rate for our method when the coordinate block is chosen by a Gauss-Southwell-type rule to ensure sufficient descent. We propose efficient implementations of the CGD method and report numerical results for solving large-scale `1-regularized linear least squares problems arising in compressed sensing and image deconvolution as well as large-scale `1-regularized logistic regression problems for feature selection in data classification. Comparison with several state-of-the-art algorithms specifically designed for solving large-scale `1-regularized linear least squares or logistic regression problems suggests that an efficiently implemented CGD method may outperform these algorithms despite the fact that the CGD method is not specifically designed just to solve these special classes of problems.

Question: What is the difference between a coordinate gradient descent method and a block coordinate gradient descent method?


Satellite radar interferometry for monitoring ice sheet motion: application to an antarctic ice stream.. Satellite radar interferometry (SRI) provides a sensitive means of monitoring the flow velocities and grounding-line positions of ice streams, which are indicators of response of the ice sheets to climatic change or internal instability. The detection limit is about 1.5 millimeters for vertical motions and about 4 millimeters for horizontal motions in the radar beam direction. The grounding line, detected by tidal motions where the ice goes afloat, can be mapped at a resolution of approximately 0.5 kilometer. The SRI velocities and grounding line of the Rutford Ice Stream, Antarctica, agree fairly well with earlier ground-based data. The combined use of SRI and other satellite methods is expected to provide data that will enhance the understanding of ice stream mechanics and help make possible the prediction of ice sheet behavior.

Question: What is the rutford ice stream?


Eratosthenes sieve based key-frame extraction technique for event summarization in videos. The rapid growth of video data demands both effective and efficient video summarization methods so that users are empowered to quickly browse and comprehend a large amount of video content. It is a herculean task to manage access to video content in real time where humongous amount of audiovisual recorded data is generated every second. In this paper we propose an Eratosthenes Sieve based key-frame extraction approach for video summarization (VS) which can work better for real-time applications. Here, Eratosthenes Sieve is used to generate sets of all Prime number frames and nonprime number frames up to total N frames of a video. k-means clustering procedure is employed on these sets to extract the key–frames quickly. Here, the challenge is to find the optimal set of clusters, achieved by employing Davies-Bouldin Index (DBI). DBI a cluster validation technique which allows users with free parameter based VS approach to choose the desired number of key-frames without incurring additional computational costs. Moreover, our proposed approach includes likes of both local and global perspective videos. The method strongly enhances clustering procedure performance trough engagement of Eratosthenes Sieve. Qualitative and quantitative evaluation and complexity computation are done in order to compare the performances of the proposed model and state-of-the-art models. Experimental results on two benchmark datasets with various types of videos exhibit that the proposed methods outperform the state-of-the-art models on F-measure.

Question: How to extract key-frames from videos?


Title Design and realization of a smart battery management system. Battery management system (BMS) emerges a decisive system component in battery-powered applications, such as (hybrid) electric vehicles and portable devices. However, due to the inaccurate parameter estimation of aged battery cells and multi-cell batteries, current BMSs cannot control batteries optimally, and therefore affect the usability of products. In this paper, we proposed a smart management system for multi-cell batteries, and discussed the development of our research study in three directions: i) improving the effectiveness of battery monitoring and current sensing, ii) modeling the battery aging process, and iii) designing a self-healing circuit system to compensate performance variations due to aging and other variations.

Question: What is a smart battery management system?


In Defense of the Internet: The Relationship between Internet Communication and Depression, Loneliness, Self-Esteem, and Perceived Social Support. As more people connect to the Internet, researchers are beginning to examine the effects of Internet use on users' psychological health. Due in part to a study released by Kraut and colleagues in 1998, which concluded that Internet use is positively correlated with depression, loneliness, and stress, public opinion about the Internet has been decidedly negative. In contrast, the present study was designed to test the hypothesis that Internet usage can affect users beneficially. Participants engaged in five chat sessions with an anonymous partner. At three different intervals they were administered scales measuring depression, loneliness, self-esteem, and social support. Changes in their scores were tracked over time. Internet use was found to decrease loneliness and depression significantly, while perceived social support and self-esteem increased significantly.

Question: How does the internet affect depression?


Towards High Performance Video Object Detection. There has been significant progresses for image object detection in recent years. Nevertheless, video object detection has received little attention, although it is more challenging and more important in practical scenarios. Built upon the recent works [37, 36], this work proposes a unified approach based on the principle of multi-frame end-to-end learning of features and cross-frame motion. Our approach extends prior works with three new techniques and steadily pushes forward the performance envelope (speed-accuracy tradeoff), towards high performance video object detection.

Question: What is the unified approach based on the principle of multi-frame end-to-end learning of features and cross-frame motion?


DroidCat: Effective Android Malware Detection and Categorization via App-Level Profiling. Most existing Android malware detection and categorization techniques are static approaches, which suffer from evasion attacks, such as obfuscation. By analyzing program behaviors, dynamic approaches are potentially more resilient against these attacks. Yet existing dynamic approaches mostly rely on characterizing system calls which are subject to system-call obfuscation. This paper presents DroidCat, a novel dynamic app classification technique, to complement existing approaches. By using a diverse set of dynamic features based on method calls and inter-component communication (ICC) Intents without involving permission, app resources, or system calls while fully handling reflection, DroidCat achieves superior robustness than static approaches as well as dynamic approaches relying on system calls. The features were distilled from a behavioral characterization study of benign versus malicious apps. Through three complementary evaluation studies with 34 343 apps from various sources and spanning the past nine years, we demonstrated the stability of DroidCat in achieving high classification performance and superior accuracy compared with the two state-of-the-art peer techniques that represent both static and dynamic approaches. Overall, DroidCat achieved 97% F1-measure accuracy consistently for classifying apps evolving over the nine years, detecting or categorizing malware, 16%–27% higher than any of the two baselines compared. Furthermore, our experiments with obfuscated benchmarks confirmed higher robustness of DroidCat over these baseline techniques. We also investigated the effects of various design decisions on DroidCat's effectiveness and the most important features for our dynamic classification. We found that features capturing app execution structure such as the distribution of method calls over user code and libraries are much more important than typical security featur

Question: What is the difference between a dynamic and a static approach?


Embedded Interaction: Interacting with the Internet of Things. The Internet of Things assumes that objects have digital functionality and can be identified and tracked automatically. The main goal of embedded interaction is to look at new opportunities that arise for interactive systems and the immediate value users gain. The authors developed various prototypes to explore novel ways for human-computer interaction (HCI), enabled by the Internet of Things and related technologies. Based on these experiences, they derive a set of guidelines for embedding interfaces into people's daily lives.

Question: What is the Internet of Things?


Beyond Big and Little : The Four C Model of Creativity. Most investigations of creativity tend to take one of two directions: everyday creativity (also called "little-c"), which can be found in nearly all people, and eminent creativity (also called "Big-C"), which is reserved for the great. In this paper, the authors propose a Four C model of creativity that expands this dichotomy. Specifically, the authors add the idea of "mini-c," creativity inherent in the learning process, and Pro-c, the developmental and effortful progression beyond little-c that represents professional-level expertise in any creative area. The authors include different transitions and gradations of these four dimensions of creativity, and then discuss advantages and examples of the Four C Model.

Question: What is the four c model of creativity?


XBOS: An Extensible Building Operating System. We present XBOS, an eXtensible Building Operating System for integrated management of previously isolated building subsystems. The key contribution of XBOS is the development of the Building Profile, a canonical, executable description of a building and its subsystems that changes with a building and evolves the control processes and applications accordingly. We discuss the design and implementation of XBOS in the context of 6 dimensions of an effective BAS – hardware presentation layer, canonical metadata, control process management, building evolution management, security, scalable UX and API – and evaluate against several recent building and sensor management systems. Lastly, we examine the evolution of a real, 10 month deployment of XBOS in a 7000 sq ft office building.

Question: What is an eXtensible Building Operating System?


The Deep Ritz method: A deep learning-based numerical algorithm for solving variational problems. We propose a deep learning based method, the Deep Ritz Method, for numerically solving variational problems, particularly the ones that arise from partial differential equations. The Deep Ritz method is naturally nonlinear, naturally adaptive and has the potential to work in rather high dimensions. The framework is quite simple and fits well with the stochastic gradient descent method used in deep learning. We illustrate the method on several problems including some eigenvalue problems.

Question: What is the deep ritz method?


5G uplink performance of filter bank multi-carrier. One of 5G communication typical scenarios is machine-to-machine communication with large number of devices, which proposes new requirements for uplink transmission. Filter bank multi-carrier with offset quadrature amplitude modulation (FBMC/OQAM) is one of the popular nonorthogonal waveform candidates for 5G transmission. In this paper, FBMC/OQAM and cyclic prefix OFDM with single antenna settings are comprehensively evaluated and compared in uplink transmission form four aspects: power spectral density, timing and frequency misalignments, guard bands between adjacent users and time efficiency. At last, our comparison results show that FBMC is more suitable for 5G uplink multi-user asynchronous transmissions than CP-OFDM.

Question: What is the difference between filter bank multi-carrier and cyclic prefix OFDM?


Teaching Computational Thinking Using Agile Software Engineering Methods: A Framework for Middle Schools. Computational Thinking (CT) has been recognized as one of the fundamental skills that all graduates should acquire. For this reason, motivational concerns need to be addressed at an early age of a child, and reaching students who do not consider themselves candidates for science, technology, engineering, and mathematics disciplines is important as well if the broadest audience possible is to be engaged. This article describes a framework for teaching and assessing CT in the context of K-12 education. The framework is based on Agile software engineering methods, which rely on a set of principles and practices that can be mapped to the activities of CT. The article presents as well the results of an experiment applying this framework in two sixth-grade classes, with 42 participants in total. The results show that Agile software engineering methods are effective at teaching CT in middle schools, after the addition of some tasks to allow students to explore, project, and experience the potential product before using the software tools at hand. Moreover, according to the teachers' feedback, the students reached all the educational objectives of the topics involved in the multidisciplinary activities. This result can be taken as an indicator that it is possible to use computing as a medium for teaching other subjects, besides computer science.

Question: How can I teach computational thinking?


Data-driven 3D visual pronunciation of Chinese IPA for language learning. In the framework of intelligent aided language learning, a real-time data-driven 3D visual pronunciation system of Chinese IPA is proposed. First, a high quality articulatory speech corpus including speech and 3D articulatory data of lips, tongue and jaw movements is collected through Electro-Magnetic Articulograph; second, the 3D articulatory modeling including shape design and motion synthesis is conducted. The articulatory shape is obtained by designing a precise 3D facial model including internal and external articulators. The articulatory motion synthesis is obtained combining parameterized model and anatomical model. The system can thus illustrate the slight differences among phonemes by synthesizing both internal and external articulatory movements. The perceptual evaluation shows the suitability of the system for instructing language learners to articulate.

Question: How to pronounce chinese?


Using association rules for ontology extraction from a Quran corpus. Ontology can be seen as a formal representation of knowledge. They have been investigated in many arti ficial intelligence studies including semantic web, softwa re engineering, and information retrieval. The aim of ontology is t o develop knowledge representations that can be shared and re used. This research project is concerned with the use of assoc iati n rules to extract the Quran ontology. The manual acquisition of ontologies from Quran verses can be very costly; therefore, we ne d an intelligent system for Quran ontology construction using patternbased schemes and associations rules to discover Qu ran concepts and semantics relations from Quran verses. Our system i s based on the combination of statistics and linguistics methods t o extract concepts and conceptual relations from Quran. In particular, linguistic pattern-based approach is exploited to extract spec ific concepts from the Quran, while the conceptual relations are found based on association rules technique. The Quran ontology wil l offer a new and powerful representation of Quran knowledge, and the association rules will help to represent the relations between all classes of connected concepts in the Quran ontology. Keywords— Ontology; Concepts Extraction ; Quran; Association Rules; Text Mining.

Question: What is the difference between ontology and ontology?


Text Analytics in Social Media. The rapid growth of online social media in the form of collaborativelycreated content presents new opportunities and challenges to both producers and consumers of information. With the large amount of data produced by various social media services, text analytics provides an effective way to meet usres' diverse information needs. In this chapter, we first introduce the background of traditional text analytics and the distinct aspects of textual data in social media. We next discuss the research progress of applying text analytics in social media from different perspectives, and show how to improve existing approaches to text representation in social media, using real-world examples.

Question: What is text analytics?


Learning Pixel-Level Semantic Affinity with Image-Level Supervision for Weakly Supervised Semantic Segmentation. The deficiency of segmentation labels is one of the main obstacles to semantic segmentation in the wild. To alleviate this issue, we present a novel framework that generates segmentation labels of images given their image-level class labels. In this weakly supervised setting, trained models have been known to segment local discriminative parts rather than the entire object area. Our solution is to propagate such local responses to nearby areas which belong to the same semantic entity. To this end, we propose a Deep Neural Network (DNN) called AffinityNet that predicts semantic affinity between a pair of adjacent image coordinates. The semantic propagation is then realized by random walk with the affinities predicted by AffinityNet. More importantly, the supervision employed to train AffinityNet is given by the initial discriminative part segmentation, which is incomplete as a segmentation annotation but sufficient for learning semantic affinities within small image areas. Thus the entire framework relies only on image-level class labels and does not require any extra data or annotations. On the PASCAL VOC 2012 dataset, a DNN learned with segmentation labels generated by our method outperforms previous models trained with the same level of supervision, and is even as competitive as those relying on stronger supervision.

Question: What is the pascal voc 2012 dataset?


Computer-generated pen-and-ink illustration. This paper describes the principles of traditional pen-and-ink illustration, and shows how a great number of them can be implemented as part of an automated rendering system. It introduces "stroke textures," which can be used for achieving both texture and tone with line drawing. Stroke textures also allow resolution-dependent rendering, in which the choice of strokes used in an illustration is appropriately tied to the resolution of the target medium. We demonstrate these techniques using complex architectural models, including Frank Lloyd Wright's "Robie House."

Question: How to draw a house?


Scalable Graph Exploration on Multicore Processors. Many important problems in computational sciences, social network analysis, security, and business analytics, are data-intensive and lend themselves to graph-theoretical analyses. In this paper we investigate the challenges involved in exploring very large graphs by designing a breadth-first search (BFS) algorithm for advanced multi-core processors that are likely to become the building blocks of future exascale systems. Our new methodology for large-scale graph analytics combines a highlevel algorithmic design that captures the machine-independent aspects, to guarantee portability with performance to future processors, with an implementation that embeds processorspecific optimizations. We present an experimental study that uses state-of-the-art Intel Nehalem EP and EX processors and up to 64 threads in a single system. Our performance on several benchmark problems representative of the power-law graphs found in real-world problems reaches processing rates that are competitive with supercomputing results in the recent literature. In the experimental evaluation we prove that our graph exploration algorithm running on a 4-socket Nehalem EX is (1) 2.4 times faster than a Cray XMT with 128 processors when exploring a random graph with 64 million vertices and 512 millions edges, (2) capable of processing 550 million edges per second with an R-MAT graph with 200 million vertices and 1 billion edges, comparable to the performance of a similar graph on a Cray MTA-2 with 40 processors and (3) 5 times faster than 256 BlueGene/L processors on a graph with average degree 50.

Question: What is the average degree of a graph?


NGMN View on 5G Architecture. The fifth generation of mobile technology (5G) will address the socio-economic demands and business contexts of 2020 and beyond. Leading operators from around the globe have defined their vision for 5G, considering customer and business contexts as well as potential technologies and migration issues in an initiative set up by the NGMN Alliance. While their concrete vision is described in the NGMN 5G whitepaper, this paper describes the key points, such as 5G design principles, 5G components, network slicing, 5G radio access technology and 5G interfacing options that have implications to the 5G architecture design.

Question: What is the NGMN 5G whitepaper?


Amulet: Aggregating Multi-level Convolutional Features for Salient Object Detection. Fully convolutional neural networks (FCNs) have shown outstanding performance in many dense labeling problems. One key pillar of these successes is mining relevant information from features in convolutional layers. However, how to better aggregate multi-level convolutional feature maps for salient object detection is underexplored. In this work, we present Amulet, a generic aggregating multi-level convolutional feature framework for salient object detection. Our framework first integrates multi-level feature maps into multiple resolutions, which simultaneously incorporate coarse semantics and fine details. Then it adaptively learns to combine these feature maps at each resolution and predict saliency maps with the combined features. Finally, the predicted results are efficiently fused to generate the final saliency map. In addition, to achieve accurate boundary inference and semantic enhancement, edge-aware feature maps in low-level layers and the predicted results of low resolution features are recursively embedded into the learning framework. By aggregating multi-level convolutional features in this efficient and flexible manner, the proposed saliency model provides accurate salient object labeling. Comprehensive experiments demonstrate that our method performs favorably against state-of-the-art approaches in terms of near all compared evaluation metrics.

Question: What is the difference between saliency detection and salient object detection?


Marital processes predictive of later dissolution: behavior, physiology, and health.. Seventy-three married couples were studied in 1983 and 1987. To identify marital processes associated with dissolution, a balance theory of marriage was used to generate 1 variable for dividing couples into regulated and nonregulated groups. For studying the precursors of divorce, a "cascade" model of marital dissolution, which forms a Guttman-like scale, received preliminary support. Compared with regulated couples, nonregulated couples had (a) marital problems rated as more severe (Time 1); (b) lower marital satisfaction (Time 1 and Time 2); (c) poorer health (Time 2); (d) smaller finger pulse amplitudes (wives); (e) more negative ratings for interactions; (f) more negative emotional expression; (g) less positive emotional expression; (h) more stubbornness and withdrawal from interaction; (i) greater defensiveness; and (j) greater risk for marital dissolution (lower marital satisfaction and higher incidence of consideration of dissolution and of actual separation).

Question: What is the difference between regulated and nonregulated couples?


"Eczema coxsackium" and unusual cutaneous findings in an enterovirus outbreak.. OBJECTIVE To characterize the atypical cutaneous presentations in the coxsackievirus A6 (CVA6)-associated North American enterovirus outbreak of 2011-2012.   METHODS We performed a retrospective case series of pediatric patients who presented with atypical cases of hand, foot, and mouth disease (HFMD) from July 2011 to June 2012 at 7 academic pediatric dermatology centers. Patients were included if they tested positive for CVA6 or if they met clinical criteria for atypical HFMD (an enanthem or exanthem characteristic of HFMD with unusual morphology or extent of cutaneous findings). We collected demographic, epidemiologic, and clinical data including history of skin conditions, morphology and extent of exanthem, systemic symptoms, and diagnostic test results.   RESULTS Eighty patients were included in this study (median age 1.5 years, range 4 months-16 years). Seventeen patients were CVA6-positive, and 63 met clinical inclusion criteria. Ninety-nine percent of patients exhibited a vesiculobullous and erosive eruption; 61% of patients had rash involving >10% body surface area. The exanthem had a perioral, extremity, and truncal distribution in addition to involving classic HFMD areas such as palms, soles, and buttocks. In 55% of patients, the eruption was accentuated in areas of eczematous dermatitis, termed "eczema coxsackium." Other morphologies included Gianotti-Crosti-like (37%), petechial/purpuric (17%) eruptions, and delayed onychomadesis and palm and sole desquamation. There were no patients with serious systemic complications.   CONCLUSIONS The CVA6-associated enterovirus outbreak was responsible for an exanthem potentially more widespread, severe, and varied than classic HFMD that could be confused with bullous impetigo, eczema herpeticum, vasculitis, and primary immunobullous disease.

Question: What is the difference between a vesiculobullous and erosive eruption?


Offset calibration technique for capacitive transimpedance amplifier used in uncooled infrared detection. This paper presents a novel readout circuit of uncooled, bolometer-based, focal plane arrays (FPAs). The offset and flicker noise are the design challenges of microbolometer readout circuits (ROCs). The ROC is not only required to apply careful noise cancellation techniques, but also to be insensitive to process and supply voltage variations. The proposed circuit involves a new offset cancellation technique which overcomes process variations, noise, random, and systematic offset. & 2016 Elsevier Ltd. All rights reserved.

Question: What is the offset calibration technique for capacitive transimpedance amplifier used in uncooled infrared detection?


Better Approximation of Betweenness Centrality. Centrality indices are used to classify a graph in important and unimportant vertices. A commonly used index is betweenness centrality which is based on shortest paths. For large graphs it is almost impossible to calculate exact betweenness centrality in appropriate time. The best known algorithm today is based on solving n SSSPs and requires O(nm+ n2 log(n)) time. But in most cases, e.g. on a home computer, resources are limited. Current approximation algorithms extrapolate values by solving only k ≪ n SSSPs. Vertices near the source of a SSSP are often overestimated. We introduce improvements which take the distance to the source into account. Euclidean distance between approximation and exact values is reduced by factor 4 with same runtime. Or runtime is 16 times faster with same Euclidean distance in a standard example, the movie actor network. Other real-world networks show similar promising results.

Question: What is the betweenness centrality of the movie actor network?


Short-Text Topic Modeling via Non-negative Matrix Factorization Enriched with Local Word-Context Correlations. Being a prevalent form of social communications on the Internet, billions of short texts are generated everyday. Discovering knowledge from them has gained a lot of interest from both industry and academia. The short texts have a limited contextual information, and they are sparse, noisy and ambiguous, and hence, automatically learning topics from them remains an important challenge. To tackle this problem, in this paper, we propose a semantics-assisted non-negative matrix factorization (SeaNMF) model to discover topics for the short texts. It effectively incorporates the word-context semantic correlations into the model, where the semantic relationships between the words and their contexts are learned from the skip-gram view of the corpus. The SeaNMF model is solved using a block coordinate descent algorithm. We also develop a sparse variant of the SeaNMF model which can achieve a better model interpretability. Extensive quantitative evaluations on various realworld short text datasets demonstrate the superior performance of the proposed models over several other state-of-the-art methods in terms of topic coherence and classification accuracy. The qualitative semantic analysis demonstrates the interpretability of our models by discovering meaningful and consistent topics. With a simple formulation and the superior performance, SeaNMF can be an effective standard topic model for short texts.

Question: What is the short text topic model?


Three Models for the Description of Language. The grammar of a language is a device that describes the structure of that language. The grammar is comprised of a set of rules whose goal is twofold: first these rules can be used to create sentences of the associated language and only these, and second they can be used to classify whether a given sentence is an element of the language or not. The goal of a linguist is to discover grammars that are simple and yet are able to fully span the language. In [1] Chomsky describes three possible options of increasing complexity for English grammars: Finite-state, Phrase Structure and Transformational. This paper briefly present these three grammars and summarizes Chomsky's analysis and results which state that finite-state grammars are inadequate because they fail to span all possible sentences of the English language, and phrase structure grammar is overly complex.

Question: What are the three models for the description of language?


Improving late life depression and cognitive control through the use of therapeutic video game technology: A proof-of-concept randomized trial.. BACKGROUND Existing treatments for depression are known to have only modest effects, are insufficiently targeted, and are inconsistently utilized, particularly in older adults. Indeed, older adults with impaired cognitive control networks tend to demonstrate poor response to a majority of existing depression interventions. Cognitive control interventions delivered using entertainment software have the potential to not only target the underlying cerebral dysfunction associated with depression, but to do so in a manner that is engaging and engenders adherence to treatment protocol.   METHODS In this proof-of-concept trial (Clinicaltrials.gov #: NCT02229188), individuals with late life depression (LLD) (22; 60+ years old) were randomized to either problem solving therapy (PST, n = 10) or a neurobiologically inspired digital platform designed to enhance cognitive control faculties (Project: EVO™, n = 12). Given the overlapping functional neuroanatomy of mood disturbances and executive dysfunction, we explored the impact of an intervention targeting cognitive control abilities, functional disability, and mood in older adults suffering from LLD, and how those outcomes compare to a therapeutic gold standard.   RESULTS EVO participants demonstrated similar improvements in mood and self-reported function after 4 weeks of treatment to PST participants. The EVO participants also showed generalization to untrained measures of working memory and attention, as well as negativity bias, a finding not evident in the PST condition. Individuals assigned to EVO demonstrated 100% adherence.   CONCLUSIONS This study provides preliminary findings that this therapeutic video game targeting cognitive control deficits may be an efficacious LLD intervention. Future research is needed to confirm these findings.

Question: What is the difference between a therapeutic video game and a therapeutic video game?


A Study of Momentum Effects on the Swedish Stock Market using Time Series Regression. This study investigates if momentum effects can be found on the Swedish stock market by testing a cross-sectional momentum strategy on historical data. To explain the results mathematically, a second approach, involving time series regression for predicting future returns is introduced and thereby extends the cross-sectional theory. The result of the study shows that momentum effects through the cross-sectional strategy exist on the Swedish stock market. Although positive return is found, the time series regression do not give any significance for predicting future returns. Hence, there is a contradiction between the two approaches.

Question: What is the contradiction between the two approaches?


Extracting Complex Biological Events with Rich Graph-Based Feature Sets. We describe a system for extracting complex events among genes and proteins from biomedical literature, developed in context of the BioNLP'09 Shared Task on Event Extraction. For each event, its text trigger, class, and arguments are extracted. In contrast to the prevailing approaches in the domain, events can be arguments of other events, resulting in a nested structure that better captures the underlying biological statements. We divide the task into independent steps which we approach as machine learning problems. We define a wide array of features and in particular make extensive use of dependency parse graphs. A rule-based post-processing step is used to refine the output in accordance with the restrictions of the extraction task. In the shared task evaluation, the system achieved an F-score of 51.95% on the primary task, the best performance among the participants.

Question: What is the best performance in the BioNLP'09 Shared Task on Event Extraction?


Cyber Bullying Prevention: Intervention in Taiwan. BACKGROUND This study aimed to explore the effectiveness of the cyber bullying prevention WebQuest course implementation.   METHODOLOGY/FINDINGS The study adopted the quasi-experimental design with two classes made up of a total of 61 junior high school students of seventh grade. The study subjects comprised of 30 students from the experimental group and 31 students from the control group. The experimental group received eight sessions (total 360 minutes) of the teaching intervention for four consecutive weeks, while the control group did not engage in any related courses. The self-compiled questionnaire for the student's knowledge, attitudes, and intentions toward cyber bullying prevention was adopted. Data were analysed through generalized estimating equations to understand the immediate results on the student's knowledge, attitudes, and intentions after the intervention. The results show that the WebQuest course immediately and effectively enhanced the knowledge of cyber bullying, reduced the intentions, and retained the effects after the learning. But it produced no significant impact on the attitude toward cyber bullying.   CONCLUSIONS/SIGNIFICANCE The intervention through this pilot study was effective and positive for cyber bulling prevention. It was with small number of students. Therefore, studies with large number of students and long experimental times, in different areas and countries are warranted.

Question: What is the effectiveness of the cyber bullying prevention WebQuest course?


Understanding deep learning requires rethinking generalization. Despite their massivesize, successful deep artificial neural networkscan exhibit a remarkably small differencebetween training and test performance. Conventional wisdom attributessmall generalization error either to propertiesof themodel family, or to the regularization techniquesused during training. Through extensive systematic experiments, we show how these traditional approaches fail to explain why large neural networks generalize well in practice. Specifically, our experimentsestablish that state-of-the-art convolutional networks for image classification trained with stochastic gradient methods easily fit a random labeling of the training data. This phenomenon is qualitatively unaffected by explicit regularization, and occurs even if we replace the true images by completely unstructured random noise. We corroborate these experimental findings with a theoretical construction showing that simpledepth two neural networksalready haveperfect finitesampleexpressivity assoon as thenumber of parameters exceeds thenumber of datapointsas it usually does in practice. We interpret our experimental findingsby comparison with traditional models.

Question: What is the difference between training and test performance?


Low power and low voltage VT extractor circuit and MOSFET radiation dosimeter. This work discusses two fundamental blocks of an in vivo MOS dosimeter, namely the radiation sensor and the VT-extractor circuit. It is shown that threshold extractor circuits based on an all-region MOSFET model are very appropriate for low power design. The accuracy of the extractor circuits allows using the PMOS transistors of the integrated circuit CD4007 as the radiation sensor in a dosimeter for radiotherapy applications.

Question: What is the radiation sensor in a dosimeter?


Towards a Multimedia Knowledge-Based Agent with Social Competence and Human Interaction Capabilities. We present work in progress on an intelligent embodied conversation agent in the basic care and healthcare domain. In contrast to most of the existing agents, the presented agent is aimed to have linguistic cultural, social and emotional competence needed to interact with elderly and migrants. It is composed of an ontology-based and reasoning-driven dialogue manager, multimodal communication analysis and generation modules and a search engine for the retrieval of multimedia background content from the web needed for conducting a conversation on a given topic.

Question: What is the ontology-based dialogue manager?


A method for measuring helpfulness in online peer review. This paper describes an original method for evaluating peer review in online systems by calculating the helpfulness of an individual reviewer's response. We focus on the development of specific and machine scoreable indicators for quality in online peer review.

Question: How to measure helpfulness in online peer review?


X Goes First: Teaching Simple Games through Multimodal Interaction. What would it take to teach a computer to play a game entirely through language and sketching? In this paper, we present an implemented program through which an instructor can teach the rules of simple board games using such input. We describe the architecture, information flow, and vocabulary of instructional events and walk through an annotated example. In our approach, the instructional and communication events guide abductive reasoning for language interpretation and help to integrate information from sketching and language. Having a general target representation enables the learning process to be viewed more as translation and problem solving than as induction. Lastly, learning by demonstration complements and extends instruction, resulting in concrete, operational rules.

Question: What is a board game?


Capacitive Touch Systems With Styli for Touch Sensors: A Review. This paper presents the latest progress in development and applications of the capacitive touch systems (CTSs) with styli. The CTSs, which include the touch sensor, analog front-end (AFE) integrated circuit (IC), and micro-controller unit, are reviewed along with the passive and active styli. The architecture of the CTS is explained first, followed by an exploration of the touch sensors: (1) types of touch sensors, such as in-cell, on-cell, and add-on types according to the size and material, (2) AFE IC with the driving and sensing methods, and (3) passive and active styli for the CTS. Finally, the future perspectives of the CTS are given from the viewpoint of the technical developments.

Question: What is the difference between passive and active styli?


A 2.1 MHz Crystal Oscillator Time Base with a Current Consumption under 500 nA. A micro-power circuit is encapsulated with a 2.1 MHz ZT-cut quartz in a vacuum package. The oscillator core has 2 complementary active MOSFETS and amplitude stabilization. New coupling and biasing circuits, and dynamic frequency dividers allow to achieve ±2 ppm frequency stability down to 1.8 V with a current under 0.5 ¿A.

Question: What is a crystal oscillator?


Open-Loop Precision Grasping With Underactuated Hands Inspired by a Human Manipulation Strategy. In this paper, we demonstrate an underactuated finger design and grasping method for precision grasping and manipulation of small objects. Taking inspiration from the human grasping strategy for picking up objects from a flat surface, we introduce the flip-and-pinch task, in which the hand picks up a thin object by flipping it into a stable configuration between two fingers. Despite the fact that finger motions are not fully constrained by the hand actuators, we demonstrate that the hand and fingers can interact with the table surface to produce a set of constraints that result in a repeatable quasi-static motion trajectory. Even when utilizing only open-loop kinematic playback, this approach is shown to be robust to variation in object size and hand position. Variation of up to 20° in orientation and 10 mm in hand height still result in experimental success rates of 80% or higher. These results suggest that the advantages of underactuated, adaptive robot hands can be carried over from basic grasping tasks to more dexterous tasks.

Question: What is the difference between underactuated and open-loop?


Locality preserving indexing for document representation. Document representation and indexing is a key problem for document analysis and processing, such as clustering, classification and retrieval. Conventionally, Latent Semantic Indexing (LSI) is considered effective in deriving such an indexing. LSI essentially detects the most representative features for document representation rather than the most discriminative features. Therefore, LSI might not be optimal in discriminating documents with different semantics. In this paper, a novel algorithm called Locality Preserving Indexing (LPI) is proposed for document indexing. Each document is represented by a vector with low dimensionality. In contrast to LSI which discovers the global structure of the document space, LPI discovers the local structure and obtains a compact document representation subspace that best detects the essential semantic structure. We compare the proposed LPI approach with LSI on two standard databases. Experimental results show that LPI provides better representation in the sense of semantic structure.

Question: What is the difference between LSI and LPI?


Overview of the Lucy Project: Dynamic Stabilization of a Biped Powered by Pneumatic Artificial Muscles. This paper gives an overview of the Lucy project. What is special is that the biped is not actuated with the classical electrical drives, but with pleated pneumatic artificial muscles. In an antagonistic setup of such muscles both the torque and the compliance are controllable. From human walking there is evidence that joint compliance plays an important role in energy-efficient walking and running. To be able to walk at different walking speeds and step lengths, a trajectory generator and joint trajectory tracking controller are combined. The first generates dynamically stable trajectories based on the objective locomotion parameters which can be changed from step to step. The joint trajectory tracking unit controls the pressure inside the muscles so the desired motion is followed. It is based on a computed torque model and takes the torque– angle relation of the antagonistic muscle setup into account. With this strategy the robot is able to walk at a speed up to 0.15 m/s. A compliance controller is developed to reduce the energy consumption by combining active trajectory control with the exploitation of the natural dynamics. A mathematical formulation was developed to find an optimal compliance setting depending on the desired trajectory and physical properties of the system. This strategy is experimentally evaluated on a single pendulum structure and not implemented on the real robot because the walking speed of the robot is currently too slow. At the end a discussion is given about the pros and cons of building a pneumatic biped, and the control architecture used. © Koninklijke Brill NV, Leiden and The Robotics Society of Japan, 2008

Question: What is the Lucy project?


Pointer Networks. We introduce a new neural architecture to learn the conditional probability of an output sequence with elements that are discrete tokens corresponding to positions in an input sequence. Such problems cannot be trivially addressed by existent approaches such as sequence-to-sequence [1] and Neural Turing Machines [2], because the number of target classes in each step of the output depends on the length of the input, which is variable. Problems such as sorting variable sized sequences, and various combinatorial optimization problems belong to this class. Our model solves the problem of variable size output dictionaries using a recently proposed mechanism of neural attention. It differs from the previous attention attempts in that, instead of using attention to blend hidden units of an encoder to a context vector at each decoder step, it uses attention as a pointer to select a member of the input sequence as the output. We call this architecture a Pointer Net (Ptr-Net). We show Ptr-Nets can be used to learn approximate solutions to three challenging geometric problems – finding planar convex hulls, computing Delaunay triangulations, and the planar Travelling Salesman Problem – using training examples alone. Ptr-Nets not only improve over sequence-to-sequence with input attention, but also allow us to generalize to variable size output dictionaries. We show that the learnt models generalize beyond the maximum lengths they were trained on. We hope our results on these tasks will encourage a broader exploration of neural learning for discrete problems.

Question: What is a geometric problem?


PinPoint: Localizing Interfering Radios. This paper presents PinPoint, a technique for localizing rogue interfering radios that adhere to standard protocols in the inhospitable ISM band without any cooperation from the interfering radio. PinPoint is designed to be incrementally deployed on top of existing 802.11 WLAN infrastructure, and used by network administrators to identify and troubleshoot sources of interference which may be disrupting the network. PinPoint's key contribution is a novel algorithm that accurately computes the line of sight angle of arrival (AoA) and cyclic signal strength indicator (CSSI) of the target interfering signal at all APs, even when the line of sight (LoS) component is buried by stronger multipath components, interference and noise. PinPoint leverages this algorithm to design an optimization technique, which can localize interfering radios and simultaneously identify the type of interference. Unlike several localization techniques which require extensive pre-deployment calibration (e.g. RFFingerprinting), PinPoint requires very little calibration by the network administrator, and uses a novel algorithm to self-initialize its bearings, even if the locations of some AP are initially unknown and are oriented randomly. We implement PinPoint on WARP software radios and deploy in an indoor testbed spanning an entire floor of our department. We compare PinPoint with the best known prior RSSI [8, 11] and MUSIC-AoA based approaches and show that PinPoint achieves a median localization error of 0.97 meters, which is around three times lower compared to the RSSI [8, 11] and MUSIC-AoA based approaches.

Question: How does PinPoint localize interfering radios?


Low-Voltage Super class AB CMOS OTA cells with very high slew rate and power efficiency. A simple technique to achieve low-voltage power-efficient class AB operational transconductance amplifiers (OTAs) is presented. It is based on the combination of class AB differential input stages and local common-mode feedback (LCMFB) which provides additional dynamic current boosting, increased gain-bandwidth product (GBW), and near-optimal current efficiency. LCMFB is applied to various class AB differential input stages, leading to different class AB OTA topologies. Three OTA realizations based on this technique have been fabricated in a 0.5-/spl mu/m CMOS technology. For an 80-pF load they show enhancement factors of slew rate and GBW of up to 280 and 3.6, respectively, compared to a conventional class A OTA with the same 10-/spl mu/A quiescent currents and /spl plusmn/1-V supply voltages. In addition, the overhead in terms of common-mode input range, output swing, silicon area, noise, and static power consumption, is minimal.

Question: What is the slew rate of a class AB OTA?


Abductive Matching in Question Answering. We study question-answering over semi-structured data. We introduce a new way to apply the technique of semantic parsing by applying machine learning only to provide annotations that the system infers to be missing; all the other parsing logic is in the form of manually authored rules. In effect, the machine learning is used to provide non-syntactic matches, a step that is ill-suited to manual rules. The advantage of this approach is in its debuggability and in its transparency to the end-user. We demonstrate the effectiveness of the approach by achieving state-of-the-art performance of 40.42% on a standard benchmark dataset over tables from Wikipedia.

Question: What is abductive matching in question answering?


On the Global Convergence of Majorization Minimization Algorithms for Nonconvex Optimization Problems. In this paper, we study the global convergence of majorization minimization (MM) algorithms for solving nonconvex regularized optimization problems. MM algorithms have received great attention in machine learning. However, when applied to nonconvex optimization problems, the convergence of MM algorithms is a challenging issue. We introduce theory of the KurdykaLojasiewicz inequality to address this issue. In particular, we show that many nonconvex problems enjoy the KurdykaLojasiewicz property and establish the global convergence result of the corresponding MM procedure. We also extend our result to a well known method that called CCCP (concave-convex procedure).

Question: What is the global convergence of majorization minimization algorithms for nonconvex optimization problems?


Comparative Evaluation of Various MFCC Implementations on the Speaker Verification Task. Making no claim of being exhaustive, a review of the most popular MFCC (Mel Frequency Cepstral Coefficients) implementations is made. These differ mainly in the particular approximation of the nonlinear pitch perception of human, the filter bank design, and the compression of the filter bank output. Then, a comparative evaluation of the presented implementations is performed on the task of text-independent speaker verification, by means of the well-known 2001 NIST SRE (speaker recognition evaluation) one-speaker detection database.

Question: What is the speaker verification task?


Company event popularity for financial markets using Twitter and sentiment analysis. The growing number of Twitter users makes it a valuable source of information to study what is happening right now. Users often use Twitter to report real-life events. Here we are only interested in following the financial community. This paper focuses on detecting events popularity through sentiment analysis of tweets published by the financial community on the Twitter universe. The detection of events popularity on Twitter makes this a non-trivial task due to noisy content that often are the tweets. This work aims to filter out all the noisy tweets in order to analyze only the tweets that influence the financial market, more specifically the thirty companies that compose the Dow Jones Average. To perform these tasks, in this paper it is proposed a methodology that starts from the financial community of Twitter and then filters the collected tweets, makes the sentiment analysis of the tweets and finally detects the important events in the life of companies. © 2016 Elsevier Ltd. All rights reserved.

Question: How to detect events popularity on Twitter?


Less-structured time in children's daily lives predicts self-directed executive functioning. Executive functions (EFs) in childhood predict important life outcomes. Thus, there is great interest in attempts to improve EFs early in life. Many interventions are led by trained adults, including structured training activities in the lab, and less-structured activities implemented in schools. Such programs have yielded gains in children's externally-driven executive functioning, where they are instructed on what goal-directed actions to carry out and when. However, it is less clear how children's experiences relate to their development of self-directed executive functioning, where they must determine on their own what goal-directed actions to carry out and when. We hypothesized that time spent in less-structured activities would give children opportunities to practice self-directed executive functioning, and lead to benefits. To investigate this possibility, we collected information from parents about their 6-7 year-old children's daily, annual, and typical schedules. We categorized children's activities as "structured" or "less-structured" based on categorization schemes from prior studies on child leisure time use. We assessed children's self-directed executive functioning using a well-established verbal fluency task, in which children generate members of a category and can decide on their own when to switch from one subcategory to another. The more time that children spent in less-structured activities, the better their self-directed executive functioning. The opposite was true of structured activities, which predicted poorer self-directed executive functioning. These relationships were robust (holding across increasingly strict classifications of structured and less-structured time) and specific (time use did not predict externally-driven executive functioning). We discuss implications, caveats, and ways in which potential interpretations can be distinguished in futu

Question: What is the relationship between time spent in structured and less-structured activities and self-directed executive functioning?


Averaged Collapsed Variational Bayes Inference. This paper presents the Averaged CVB (ACVB) inference and offers convergence-guaranteed and practically useful fast Collapsed Variational Bayes (CVB) inferences. CVB inferences yield more precise inferences of Bayesian probabilistic models than Variational Bayes (VB) inferences. However, their convergence aspect is fairly unknown and has not been scrutinized. To make CVB more useful, we study their convergence behaviors in a empirical and practical approach. We develop a convergence-guaranteed algorithm for any CVB-based inference called ACVB, which enables automatic convergence detection and frees non-expert practitioners from the difficult and costly manual monitoring of inference processes. In experiments, ACVB inferences are comparable to or better than those of existing inference methods and deterministic, fast, and provide easier convergence detection. These features are especially convenient for practitioners who want precise Bayesian inference with assured convergence.

Question: What is the difference between CVB and VB?


A Deeper Look into Sarcastic Tweets Using Deep Convolutional Neural Networks. Sarcasm detection is a key task for many natural language processing tasks. In sentiment analysis, for example, sarcasm can flip the polarity of an "apparently positive" sentence and, hence, negatively affect polarity detection performance. To date, most approaches to sarcasm detection have treated the task primarily as a text categorization problem. Sarcasm, however, can be expressed in very subtle ways and requires a deeper understanding of natural language that standard text categorization techniques cannot grasp. In this work, we develop models based on a pre-trained convolutional neural network for extracting sentiment, emotion and personality features for sarcasm detection. Such features, along with the network's baseline features, allow the proposed models to outperform the state of the art on benchmark datasets. We also address the often ignored generalizability issue of classifying data that have not been seen by the models at learning phase.

Question: What is sarcasm?


Automatic 3D face reconstruction from single images or video. This paper presents a fully automated algorithm for reconstructing a textured 3D model of a face from a single photograph or a raw video stream. The algorithm is based on a combination of Support Vector Machines (SVMs) and a Morphable Model of 3D faces. After SVM face detection, individual facial features are detected using a novel regression- and classification-based approach, and probabilistically plausible configurations of features are selected to produce a list of candidates for several facial feature positions. In the next step, the configurations of feature points are evaluated using a novel criterion that is based on a Morphable Model and a combination of linear projections. To make the algorithm robust with respect to head orientation, this process is iterated while the estimate of pose is refined. Finally, the feature points initialize a model-fitting procedure of the Morphable Model. The result is a high resolution 3D surface model.

Question: How to reconstruct a 3D face from a single image?


Dual Decomposition with Many Overlapping Components. Dual decomposition has been recently proposed as a way of combining complementary models, with a boost in predictive power. However, in cases where lightweight decompositions are not readily available (e.g., due to the presence of rich features or logical constraints), the original subgradient algorithm is inefficient. We sidestep that difficulty by adopting an augmented Lagrangian method that accelerates model consensus by regularizing towards the averaged votes. We show how first-order logical constraints can be handled efficiently, even though the corresponding subproblems are no longer combinatorial, and report experiments in dependency parsing, with state-of-the-art results.

Question: How to handle logical constraints in dual decomposition?


Microsoft COCO: Common Objects in Context. We present a new dataset with the goal of advancing the state-of-the-art in object recognition by placing the question of object recognition in the context of the broader question of scene understanding. This is achieved by gathering images of complex everyday scenes containing common objects in their natural context. Objects are labeled using per-instance segmentations to aid in precise object localization. Our dataset contains photos of 91 objects types that would be easily recognizable by a 4 year old. With a total of 2.5 million labeled instances in 328k images, the creation of our dataset drew upon extensive crowd worker involvement via novel user interfaces for category detection, instance spotting and instance segmentation. We present a detailed statistical analysis of the dataset in comparison to PASCAL, ImageNet, and SUN. Finally, we provide baseline performance analysis for bounding box and segmentation detection results using a Deformable Parts Model.

Question: What is the name of the dataset?


A Survey on Mobile Banking Applications and the Adopted Models. Many banks around the world are starting to offer banking services through mobile phones. Therefore, many studies have been proposed to help bankers to increase the number of customers. Despite the effort that has been founded in the state of the art, the adoption rate of mobile banking application has not reached the expected amount yet. Therefore, the aim of this study is to analyse the most well-known and accepted models to provide a comprehensive understanding of their impacts toward the adoption of mobile banking applications. Furthermore, this study aims also at exploring the most effected factors that have been used to influence the adoption behaviour intention of mobile banking applications. As a result of this survey study, some critical recommendations were stated

Question: What is the most well-known and accepted model?


Exploring IOT Application Using Raspberry Pi. There are thousands of sensors in an industry with different usage, such as, pressure transmitters, flow meter, temperature transmitters, level transmitters, and so on. Wired networks are mainly used to transfer data to base station by connecting sensor. It brings advantage as it provides reliable and stable communication system for instruments and controls. However, the cost of cables necessary is very costly. Therefore, recently low cost wireless networks are strongly required by customers, for example, temporary instrument networks and/or some non-critical permanent sites which require low data rate and longer battery life. In client/server model, file server act as a parent's node which allow multiple child node to connect with it. It is responsible for central storage and data management so that other computers enable to access the file under the same network. This article explores the use of Raspberry Pi to function as a server in which several laptops are connected to it to copy, store and delete the file over network. IT requires authentication for user login before granting access to the file to ensure data integrity and security. File server is widely used in many areas, for example in education for uploading study note into the serve and student immediate downloading it into their computer. Moreover this work also explores the use of Raspberry Pi B+ model and XBee (ZigBee module) to demonstrate wireless communication data transmission, proving the validity of usage as a mobile low-power wireless network communication. The main goal of the research is to explore the use of Raspberry Pi for client-server communication using various wireless communication scenario such as Wi-Fi and ZigBee. Index Terms – client/server model, Raspberry Pi, XBee.

Question: What is the client/server model?


Pedestrian detection in low resolution videos. Pedestrian detection in low resolution videos can be challenging. In outdoor surveillance scenarios, the size of pedestrians in the images is often very small (around 20 pixels tall). The most common and successful approaches for single frame pedestrian detection use gradient-based features and a support vector machine classifier. We propose an extension of these ideas, and develop a new algorithm that extracts gradient features from a spatiotemporal volume, consisting of a short sequence of images (about one second in duration). The additional information provided by the motion of the person compensates for the loss of resolution. On standard datasets (PETS2001, VIRAT) we show a significant improvement in performance over single-frame detection.

Question: How to detect pedestrians in low resolution videos?


Compiling C/C++ SIMD Extensions for Function and Loop Vectorizaion on Multicore-SIMD Processors. SIMD vectorization has received significant attention in the past decade as an important method to accelerate scientific applications, media and embedded applications on SIMD architectures such as Intel® SSE, AVX, and IBM* AltiVec. However, most of the focus has been directed at loops, effectively executing their iterations on multiple SIMD lanes concurrently relying upon program hints and compiler analysis. This paper presents a set of new C/C++ high-level vector extensions for SIMD programming, and the Intel® C++ product compiler that is extended to translate these vector extensions and produce optimized SIMD instruction sequences of vectorized functions and loops. For a function, our main idea is to vectorize the entire function for callers instead of just vectorizing loops (if any) inside the function. It poses the challenge of dealing with complicated control-flow in the function body, and matching caller and callee for SIMD vector calls while vectorizing caller functions (or loops) and callee functions. Our compilation methods for automatically compiling vector extensions are described. We present performance results of several non-trivial visual computing, computational, and simulation workloads, utilizing SIMD units through the vector extensions on Intel® Multicore 128-bit SIMD processors, and we show that significant SIMD speedups (3.07x to 4.69x) are achieved over the serial execution.

Question: What is the difference between a vector and a vector extension?


Participatory design and "democratizing innovation". Participatory design has become increasingly engaged in public spheres and everyday life and is no longer solely concerned with the workplace. This is not only a shift from work oriented productive activities to leisure and pleasurable engagements, but also a new milieu for production and innovation and entails a reorientation from "democracy at work" to "democratic innovation". What democratic innovation entails is currently defined by management and innovation research, which claims that innovation has been democratized through easy access to production tools and lead-users as the new experts driving innovation. We sketch an alternative "democratizing innovation" practice more in line with the original visions of participatory design based on our experience of running Malmö Living Labs - an open innovation milieu where new constellations, issues and ideas evolve from bottom-up long-term collaborations amongst diverse stakeholders. Two cases and controversial matters of concern are discussed. The fruitfulness of the concepts "Things" (as opposed to objects), "infrastructuring" (as opposed to projects) and "agonistic public spaces" (as opposed to consensual decision-making) are explored in relation to participatory innovation practices and democracy.

Question: What is the difference between participatory design and "democratizing innovation"?


Design of Neuro-Fuzzy System Controller for DC ServomotorBased Satellite Tracking System. A parabolic dish antenna positioning system is a control unit which directs the antenna to desired target automatically. In all its aspects, automation has become widespread and promises to represent the future for satellite tracking antenna systems. The term tracking is used to mean that the control system should utilize suitable algorithms to automate the process of pointing the antenna to a selected satellite thereby establishing the desired line of sight (LOS). This paper aims to present and discuss the results obtained from the development of a DC servomotor-based Neuro-Fuzzy System Controller (NFSC) algorithm which can be applied in the positioning of the parabolic reflector antennas. The advantage of using NFSC method is that it has a high degree of nonlinearity tolerance, learning ability and solves problems that are difficult to address with the conventional techniques such as Proportional Integral Derivative (PID) strategy. The architecture of the proposed antenna control system employs Adaptive Neuro-Fuzzy Inference System (ANFIS) design environment of MATLAB/SIMULINK package. The results obtained indicated that the proposed NFSC was able to achieve desired output DC motor position with reduced rise time and overshoot. Future work is to apply the controller in real time to achieve automatic satellite tracking with parabolic antenna using data derived from the signal strength.

Question: How to design a neuro-fuzzy system controller for a satellite tracking system?


Concepts Not Alone: Exploring Pairwise Relationships for Zero-Shot Video Activity Recognition. Vast quantities of videos are now being captured at astonishing rates, but the majority of these are not labelled. To cope with such data, we consider the task of content-based activity recognition in videos without any manually labelled examples, also known as zero-shot video recognition. To achieve this, videos are represented in terms of detected visual concepts, which are then scored as relevant or irrelevant according to their similarity with a given textual query. In this paper, we propose a more robust approach for scoring concepts in order to alleviate many of the brittleness and low precision problems of previous work. Not only do we jointly consider semantic relatedness, visual reliability, and discriminative power. To handle noise and non-linearities in the ranking scores of the selected concepts, we propose a novel pairwise order matrix approach for score aggregation. Extensive experiments on the large-scale TRECVID Multimedia Event Detection data show the superiority of our approach.

Question: What is the largest military in the world?


Educational System for the Holy Quran and Its Sciences for Blind and Handicapped People Based on Google Speech API. There is a great need to provide educational environments for blind and handicapped people. There are many Islamic websites and applications dedicated to the educational services for the Holy Quran and Its Sciences (Quran Recitations, the interpretations, etc.) on the Internet. Unfortunately, blind and handicapped people could not use these services. These people cannot use the keyboard and the mouse. In addition, the ability to read and write is essential to benefit from these services. In this paper, we present an educational environment that allows these people to take full advantage of the scientific materials. This is done through the interaction with the system using voice commands by speaking directly without the need to write or to use the mouse. Google Speech API is used for the universal speech recognition after a preprocessing and post processing phases to improve the accuracy. For blind people, responses of these commands will be played back through the audio device instead of displaying the text to the screen. The text will be displayed on the screen to help other people make use of the system.

Question: How to improve the accuracy of the speech recognition?


Fuzzy Hidden Markov Models for Indonesian Speech Classification. Indonesia has a lot of tribe, so that there are a lot of dialects. Speech classification is difficult if the database uses speech signals from various people who have different characteristics because of gender and dialect. The different characteristics will influence frequency, intonation, amplitude, and period of the speech. It makes the system must be trained for the various templates reference of speech signal. Therefore, this study has been developed for Indonesian speech classification. This study designs the solution of the different characteristics for Indonesian speech classification. The solution combines Fuzzy on Hidden Markov Models. The new design of fuzzy Hidden Markov Models will be proposed in this study. The models will consist of Fuzzy C-Means Clustering which will be designed to substitute the vector quantization process and a new forward and backward method to handle the membership degree of data. The result shows FHMM is better than HMM and the improvement was 3.33 %.

Question: What is fuzzy hidden markov models?


Algorithmic Bayesian persuasion. Persuasion, defined as the act of exploiting an informational advantage in order to effect the decisions of others, is ubiquitous. Indeed, persuasive communication has been estimated to account for almost a third of all economic activity in the US. This paper examines persuasion through a computational lens, focusing on what is perhaps the most basic and fundamental model in this space: the celebrated Bayesian persuasion model of Kamenica and Gentzkow. Here there are two players, a sender and a receiver. The receiver must take one of a number of actions with a-priori unknown payoff, and the sender has access to additional information regarding the payoffs of the various actions for both players. The sender can commit to revealing a noisy signal regarding the realization of the payoffs of various actions, and would like to do so as to maximize her own payoff in expectation assuming that the receiver rationally acts to maximize his own payoff. When the payoffs of various actions follow a joint distribution (the common prior), the sender's problem is nontrivial, and its computational complexity depends on the representation of this prior. We examine the sender's optimization task in three of the most natural input models for this problem, and essentially pin down its computational complexity in each. When the payoff distributions of the different actions are i.i.d. and given explicitly, we exhibit a polynomial-time (exact) algorithmic solution, and a ``simple'' (1-1/e)-approximation algorithm. Our optimal scheme for the i.i.d. setting involves an analogy to auction theory, and makes use of Border's characterization of the space of reduced-forms for single-item auctions. When action payoffs are independent but non-identical with marginal distributions given explicitly, we show that it is #P-hard to compute the optimal expected sender utility. In doing so, we rule out a generalized Border's theorem, as defined by Gopalan et al, for this s

Question: What is the computational complexity of Bayesian persuasion?


1 Positive Feedback as a Search Strategy. A combination of distributed computation, positive feedback and constructive greedy heuristic is proposed as a new approach to stochastic optimization and problem solving. Positive feedback accounts for rapid discovery of very good solutions, distributed computation avoids premature convergence, and greedy heuristic helps the procedure to find acceptable solutions in the early stages of the search process. An application of the proposed methodology to the classical travelling salesman problem shows that the system can rapidly provide very good, if not optimal, solutions. We report on many simulation results and discuss the working of the algorithm. Some hints about how this approach can be applied to a variety of optimization problems are also given.

Question: What is the travelling salesman problem?


Social interactions: A first-person perspective. This paper presents a method for the detection and recognition of social interactions in a day-long first-person video of u social event, like a trip to an amusement park. The location and orientation of faces are estimated and used to compute the line of sight for each face. The context provided by all the faces in a frame is used to convert the lines of sight into locations in space to which individuals attend. Further, individuals are assigned roles based on their patterns of attention. The rotes and locations of individuals are analyzed over time to detect and recognize the types of social interactions. In addition to patterns of face locations and attention, the head movements of the first-person can provide additional useful cues as to their attentional focus. We demonstrate encouraging results on detection and recognition of social interactions in first-person videos captured from multiple days of experience in amusement parks.

Question: How do you detect and recognize social interactions in a day-long first-person video of a social event?


Theory application by school-based occupational therapists.. OBJECTIVES Recent literature indicates that there is an inconsistent use of theory to guide clinical actions by occupational therapists, including those working in pediatrics. The purpose of this study was to describe school-based therapists' theory application by collecting information about what frames of reference they used and why.   METHOD Of the 72 school-based therapists in the mid-Atlantic states who agreed to respond to a questionnaire, 51 (70.8%) returned the questionnaire. Information about demographics, what frames of reference were used, and why they were used was obtained from the questionnaire.   RESULTS Respondents reported using a multitheoretical approach, with sensory integration theory and neurodevelopmental theory being the predominate frames of reference applied but not the only ones used. The frames of reference were used on the basis of several factors, including the children's needs and the respondent's education.   CONCLUSION Formal and continuing education seems to have a great effect on school-based occupational therapists as they develop their personal conceptual frameworks.

Question: What are the frames of reference used by school-based occupational therapists?


Bachelor Degree Project Hierarchical Temporal Memory Software Agent. Artificial general intelligence is not well defined, but attempts such as the recent list of "Ingredients for building machines that think and learn like humans" are a starting point for building a system considered as such [1]. Numenta is attempting to lead the new era of machine intelligence with their research to re-engineer principles of the neocortex. It is to be explored how the ingredients are in line with the design principles of their algorithms. Inspired by Deep Minds commentary about an autonomyingredient, this project created a combination of Numentas Hierarchical Temporal Memory theory and Temporal Difference learning to solve simple tasks defined in a browser environment. An open source software, based on Numentas intelligent computing platform NUPIC and Open AIs framework Universe, was developed to allow further research of HTM based agents on customized browser tasks. The analysis and evaluation of the results show that the agent is capable of learning simple tasks and there is potential for generalization inherent to sparse representations. However, they also reveal the infancy of the algorithms, not capable of learning dynamic complex problems, and that much future research is needed to explore if they can create scalable solutions towards a more general intelligent system.

Question: What is the difference between a software agent and a robot?


Behavioral inhibition , behavioral activation , and affective responses to impending reward and punishment : The BIS / BAS Scales. Gray (1981, 1982) holds that 2 general motivational systems underlie behavior and affect: a behavioral inhibition system (BIS) and a behavioral activation system (BAS). Self-report scales to assess dispositional BIS and BAS sensitivities were created. Scale development (Study 1) and convergent and discriminant validity in the form of correlations with alternative measures are reported (Study 2). In Study 3, a situation in which Ss anticipated a punishment was created. Controlling for initial nervousness, Ss high in BIS sensitivity (assessed earlier) were more nervous than those low. In Study 4, a situation in which Ss anticipated a reward was created. Controlling for initial happiness, Ss high in BAS sensitivity (Reward Responsiveness and Drive scales) were happier than those low. In each case the new scales predicted better than an alternative measure. Discussion is focused on conceptual implications.

Question: What is the difference between a behavioral inhibition system and a behavioral activation system?


The framing of decisions and the psychology of choice.. The psychological principles that govern the perception of decision problems and the evaluation of probabilities and outcomes produce predictable shifts of preference when the same problem is framed in different ways. Reversals of preference are demonstrated in choices regarding monetary outcomes, both hypothetical and real, and in questions pertaining to the loss of human lives. The effects of frames on preferences are compared to the effects of perspectives on perceptual appearance. The dependence of preferences on the formulation of decision problems is a significant concern for the theory of rational choice.

Question: What is the framing effect?


Principles of object-oriented modeling and simulation with Modelica 2.1. Why should wait for some days to get or receive the principles of object oriented modeling and simulation with modelica 2 1 pdf book that you order? Why should you take it if you can get the faster one? You can find the same book that you order right here. This is it the book that you can receive directly after purchasing. This principles of object oriented modeling and simulation with modelica 2 1 pdf is well known book in the world, of course many people will try to own it. Why don't you become the first? Still confused with the way?

Question: What is the principles of object oriented modeling and simulation with modelica 2 1 pdf?


Connectionist models of recognition memory: constraints imposed by learning and forgetting functions.. Multilayer connectionist models of memory based on the encoder model using the backpropagation learning rule are evaluated. The models are applied to standard recognition memory procedures in which items are studied sequentially and then tested for retention. Sequential learning in these models leads to 2 major problems. First, well-learned information is forgotten rapidly as new information is learned. Second, discrimination between studied items and new items either decreases or is nonmonotonic as a function of learning. To address these problems, manipulations of the network within the multilayer model and several variants of the multilayer model were examined, including a model with prelearned memory and a context model, but none solved the problems. The problems discussed provide limitations on connectionist models applied to human memory and in tasks where information to be learned is not all available during learning.

Question: What is the connectionist model of recognition memory?


Kathará: A container-based framework for implementing network function virtualization and software defined networks. Network Function Virtualization (NFV) and Software-Defined Networking (SDN) are deeply changing the networking field by introducing software at any level, aiming at decoupling the logic from the hardware. Together, they bring several benefits, mostly in terms of scalability and flexibility. Up to now, SDN has been used to support NFV from the routing and the architectural point of view. In this paper we present Kathará, a framework based on containers, that allows network operators to deploy Virtual Network Functions (VNFs) through the adoption of emerging data-plane programmable capabilities, such as P4-compliant switches. It also supports the coexistence of SDN and traditional routing protocols in order to set up arbitrarily complex networks. As a side effect, thanks to Kathará, we demonstrate that implementing NFV by means of specific-purpose equipment is feasible and it provides a gain in performance while preserving the benefits of NFV. We measure the resource consumption of Kathará and we show that it performs better than frameworks that implement virtual networks using virtual machines by several orders of magnitude.

Question: What is the difference between a container-based framework and a virtual machine-based framework?


SKEE: A lightweight Secure Kernel-level Execution Environment for ARM. Previous research on kernel monitoring and protection widely relies on higher privileged system components, such as hardware virtualization extensions, to isolate security tools from potential kernel attacks. These approaches increase both the maintenance effort and the code base size of privileged system components, which consequently increases the risk of having security vulnerabilities. SKEE, which stands for Secure Kernellevel Execution Environment, solves this fundamental problem. SKEE is a novel system that provides an isolated lightweight execution environment at the same privilege level of the kernel. SKEE is designed for commodity ARM platforms. Its main goal is to allow secure monitoring and protection of the kernel without active involvement of higher privileged software. SKEE provides a set of novel techniques to guarantee isolation. It creates a protected address space that is not accessible to the kernel, which is challenging to achieve when both the kernel and the isolated environment share the same privilege level. SKEE solves this challenge by preventing the kernel from managing its own memory translation tables. Hence, the kernel is forced to switch to SKEE to modify the system's memory layout. In turn, SKEE verifies that the requested modification does not compromise the isolation of the protected address space. Switching from the OS kernel to SKEE exclusively passes through a well-controlled switch gate. This switch gate is carefully designed so that its execution sequence is atomic and deterministic. These properties combined guarantee that a potentially compromised kernel cannot exploit the switching sequence to compromise the isolation. If the kernel attempts to violate these properties, it will only cause the system to fail without exposing the protected address space. SKEE exclusively controls access permissions of the entire OS memory. Hence, it prevents attacks that att

Question: What is the size of the canadian military?


Understanding Instructions on Large Scale for Human-Robot Interaction. Correctly interpreting human instructions is the first step to human-robot interaction. Previous approaches to semantically parsing the instructions relied on large numbers of training examples with annotation to widely cover all words in a domain. Annotating large enough instructions with semantic forms needs exhaustive engineering efforts. Hence, we propose propagating the semantic lexicon to learn a semantic parser from limited annotations, whereas the parser still has the ability of interpreting instructions on a large scale. We assume that the semantically-close words have the same semantic form based on the fact that human usually uses different words to refer to a same object or task. Our approach softly maps the unobserved words/phrases to the semantic forms learned from the annotated copurs through a metric for knowledge-based lexical similarity. Experiments on the collected instructions showed that the semantic parser learned with lexicon propagation outperformed the baseline. Our approach provides an opportunity for the robots to understand the human instructions on a large scale.

Question: How to interpret instructions on a large scale?


iCanTrace : Avatar Personalization through Selfie Sketches. This paper introduces a novel system that allows users to generate customized cartoon avatars through a sketching interface. The rise of social media and personalized gaming has given a need for personalized virtual appearances. Avatars, self-curated and customized images to represent oneself, have become a common means of expressing oneself in these new media. Avatar creation platforms face the challenge of granting user significant control over the avatar creation, and the challenge of encumbering the user with too many choices in their avatar customization. This paper demonstrates a sketch-guided avatar customization system and its potential to simplify the avatar creation process. Author

Question: How to create a cartoon avatar?


Hierarchical Singular Value Decomposition of Tensors. We define the hierarchical singular value decomposition (SVD) for tensors of order d ≥ 2. This hierarchical SVD has properties like the matrix SVD (and collapses to the SVD in d = 2), and we prove these. In particular, one can find low rank (almost) best approximations in a hierarchical format (H-Tucker) which requires only O((d − 1)k3 + dnk) parameters, where d is the order of the tensor, n the size of the modes and k the (hierarchical) rank. The H-Tucker format is a specialization of the Tucker format and it contains as a special case all (canonical) rank k tensors. Based on this new concept of a hierarchical SVD we present algorithms for hierarchical tensor calculations allowing for a rigorous error analysis. The complexity of the truncation (finding lower rank approximations to hierarchical rank k tensors) is in O((d−1)k4 +dnk2) and the attainable accuracy is just 2–3 digits less than machine precision.

Question: What is the complexity of the truncation?


Accelerating and Compressing LSTM Based Model for Online Handwritten Chinese Character Recognition. With the development of deep learning tools, the online handwritten Chinese character recognition (HCCR) performance has been greatly improved by using deep neural networks (DNNs) especially for long short-term memory (LSTM). However, DNNs suffer from large consumption of computation and storage resources, which may cause problems for service providers, such as server pressure, longer service latency and higher energy consumption. To solve these problems, we propose a framework that combines singular value decomposition (SVD) and adaptive drop weight (ADW) to accelerate and compress LSTM based models. We first build an LSTM based model that achieves an accuracy of 97.83% on the ICDAR2013 online HCCR competition dataset. After restructuring the model with SVD and ADW, it can reduce the FLOPs (floating point operations per second) of the forward process by approximately 10 times and compress the model with 1/30 of the original size with only a 0.5% decrease in accuracy. Finally, integrated with our efficient forward implementation, the recognition of an online character requires only 2.7 ms in average on a CPU with a single thread, while requiring only 0.45 MB for model storage.

Question: How to compress LSTM based model?


Impact of rank optimization on downlink non-orthogonal multiple access (NOMA) with SU-MIMO. Non-orthogonal multiple access (NOMA) is a promising radio access technique for further cellular enhancements toward the 5th generation (5G) mobile communication systems. Single-user multiple-input multiple-output (SU-MIMO) is one of the key technologies in long term evolution (LTE) /LTE-Advanced systems. It is proved that NOMA combined with SU-MIMO techniques can achieve further system performance improvement. In this paper, we focus on the impact of rank optimization on the performance of NOMA with SU-MIMO in downlink. Firstly, a geometry based rank adjustment method is studied. Secondly, an enhanced feedback method for rank adjustment is discussed. The simulation results show that the performance gain of NOMA improves with the proposed two rank adjustment methods. Compared to orthogonal access system, large performance gains can be achieved for NOMA, which are about 23% for cell average throughput and 33% for cell-edge user throughput.

Question: What is the impact of rank optimization on downlink non-orthogonal multiple access (NOMA) with SU-MIMO?


Fast and Flexible Indoor Scene Synthesis via Deep Convolutional Generative Models. We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by predicting their category, location, orientation and size with separate neural network modules. Our pipeline naturally supports automatic completion of partial scenes, as well as synthesis of complete scenes. Our method is significantly faster than the previous image-based method and generates result that outperforms state-of-the-art generative scene models in terms of faithfulness to training data and perceived visual quality.

Question: How fast is our method?


Mori-Zwanzig formalism as a practical computational tool.. An operational procedure is presented to compute explicitly the different terms in the generalized Langevin equation (GLE) for a few relevant variables obtained within Mori-Zwanzig formalism. The procedure amounts to introducing an artificial controlled parameter which can be tuned in such a way that the so-called projected dynamics becomes explicit and the GLE reduces to a Markovian equation. The projected dynamics can be realised in practice by introducing constraints, and it is shown that the Green-Kubo formulae computed with these dynamics do not suffer from the plateau problem. The methodology is illustrated in the example of star polymer molecules in a melt using their center of mass as relevant variables. Through this example, we show that not only the effective potentials, but also the friction forces and the noise play a very important role in the dynamics.

Question: How to compute the Green-Kubo formulae for a few relevant variables obtained within Mori-Zwanzig formalism?